EA

Electronic Arts

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EA

Platform Technical Lead - EA Sports Network

Electronic Arts•Orlando, Florida•Full-time
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Compensation$90K - 140K a year

Architect and scale platform technology, establish technical standards and governance for a secure consumer ecosystem. | 10+ years in platform architecture or software engineering for large-scale consumer platforms with a bachelor's degree. | GENERAL INFORMATION Locations: Orlando, Florida, United States of America  Role ID 216053 Worker Type Regular Employee Studio/Department EA Studios - SPORTS Work Model Hybrid DESCRIPTION & REQUIREMENTS Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden® NFL and College Football®, FC®, NHL®, and EA SPORTS UFC®. ABOUT THE ROLE The Technical Director (Platform Technical Lead) is the technical architect and engineering anchor of the EA SPORTS Network leadership triad. Reporting into the Sr. Director of the EA SPORTS Network, this leader is responsible for defining, architecting, and scaling the platform technology that powers shared capabilities across the EA SPORTS Network.  This is a critical role within the Strategic Growth organization. The ideal candidate will establish the architecture, engineering standards, API strategies, and technical governance required to support a highly secure, scalable, and resilient consumer ecosystem. Importantly, this role needs to be an influential technologist capable of driving enterprise-wide technology alignment, mentoring engineering talent, and representing EA SPORTS Network in high-level engineering and technology forums. YOUR RESPONSIBILITIES PLATFORM ARCHITECTURE * Architect the Ecosystem: Define and execute the long-term technical architecture supporting connected consumer experiences across the EA SPORTS Network. * Standardize & Scale: Establish high-performance technical standards, APIs, integration patterns, and modern engineering principles that ensure reusable technology scales seamlessly across the entire sports portfolio. * Core Capabilities Engine: Oversee the backend architectural integrity and integration of central technology services, including global identity platforms, player profiles, real-time personalization, commerce, and advertising. TECHNICAL ROADMAP * Technical Roadmap: Translate product requirements into a multi-year technical roadmap that delivers measurable business impact and optimizes player engagement. * Enterprise Integration: Partner deeply with EA’s Central Enterprise Technology and Security teams to leverage existing technology investments and ensure alignment. * Lead Technical Governance: Establish robust architecture review processes, define API and SDK integration standards, and continually improve the developer experience (DevEx) for studio game teams adopting the Network. ORGANIZATIONAL LEADERSHIP * The Leadership Triad: Collaborate as an equal partner with the Sr. Dir of Product Management and Creative Director to ensure technical feasibility meets product viability and experience design excellence. * Influence without Authority: Build alignment and drive technical consensus across disparate franchise studios, Central Technology teams, and external partners. CROSS-FUNCTIONAL LEADERSHIP * Partner closely with Product Management, Experience Design, Operations, Studios, and Enterprise Technology. * Build technical alignment across multiple organizations. * Influence technical direction through collaboration rather than direct ownership. YOUR QUALIFICATIONS * Experience: 10+ years of experience in platform architecture, software engineering, or technical strategy for massive-scale consumer platforms. * Domain Expertise: Deep hands-on experience with identity platforms, distributed microservices systems, cloud architecture (AWS/Azure), and enterprise integrations. * Architectural Leadership: Proven track record of designing scalable, secure APIs and SDKs used by external or distributed teams. * Influence: Exceptional ability to build technical alignment and influence senior engineering leaders across multiple organizations without direct reporting lines. * Education: Bachelor’s degree in Computer Science, Engineering, or equivalent experience. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Platform architecture
Software engineering
Technical strategy
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Posted 13 days ago
EA

Senior Software Engineer (Devops)

Electronic Arts•Austin, Texas•Full-time
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Compensation$85K - 130K a year

Build and scale CI ecosystem to support build and preflight systems across multiple games, collaborating to improve platform reliability and efficiency. | 7+ years software engineering with large-scale build/release systems or developer platforms, proficiency in scripting languages (C#, PowerShell, Bash), and experience with CI/CD and cloud platforms. | GENERAL INFORMATION Locations: Austin, Texas, United States of America  Role ID 213535 Worker Type Regular Employee Studio/Department CT - IT Work Model Hybrid DESCRIPTION & REQUIREMENTS Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Who We Are At EA, we build world-class entertainment experiences for players around the globe. We're a team that values creativity, collaboration, and impact where you can help shape how great games are made. What we do You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. We build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams. This is a hybrid role based in Vancouver. You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform. What You'll Do * Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab) * Write automation in C#, PowerShell, Bash, or similar * Troubleshoot build failures and improve performance * Support Git-based workflows (Perforce is a plus) * Automate infrastructure using Terraform, Packer, Ansible, or Chef * Partner with us to improve reliability, observability, and developer workflows * Contribute to incident response and continuous system improvements What You Bring * 7+ years as a Software Engineer, with increasing levels of responsibility. * Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms). * Experience with CI/CD principles and workflows. * Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar). * Experience with cloud platforms (AWS, GCP, or Azure). * Familiarity with infrastructure-as-code and configuration management tools. * Strong problem-solving skills, with the ability to identify risks and propose practical solutions. * Clear communication skills and the ability to work effectively in a hybrid, collaborative environment. Pay Transparency - North America COMPENSATION AND BENEFITS  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.   About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

CI/CD pipelines
Terraform
PowerShell
Bash
Observability
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Posted 13 days ago
EA

Software Engineer III - Enterprise Intelligence

Electronic Arts•Kirkland, Washington•Full-time
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Compensation$85K - 130K a year

Design and implement large-scale distributed systems, mentor engineers, and ensure operational excellence. | 7+ years experience in software engineering with expertise in distributed systems, Java, and cloud platforms like AWS. | GENERAL INFORMATION Locations: Kirkland, Washington, United States of America  Role ID 215963 Worker Type Regular Employee Studio/Department CT - Data & Insights Work Model Hybrid DESCRIPTION & REQUIREMENTS Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. The Enterprise Intelligence (EI) Group develops a unified Big Data pipeline across all franchises at Electronic Arts. Our live service platform incorporates data collection, ingestion, processing, real-time streaming analytics, access, and visualization - all built on a modern, cloud-based tech stack with cutting-edge tools. The Data Group provides the tools and platform that power the future of game development, marketing, sales, accounting, and customer experience. As a Software Engineer III (SE III), you will take ownership of complex systems and lead the design and delivery of scalable solutions. You will work with teams to define technical direction, ensure operational excellence, and drive best practices while mentoring junior engineers and contributing to the broader engineering culture. The SE III will report to the Senior Manager, Engineering. Responsibilities: * You will design, implement, and own large-scale, distributed systems and services with high availability, scalability, and performance requirements. * You will lead the end-to-end development of complex features and systems, from design through deployment and ongoing operation. * You will drive architectural decisions, evaluating trade-offs in scalability, reliability, cost, and maintainability. * You will build and maintain robust data pipelines and real-time streaming systems using modern distributed technologies. * You will ensure operational excellence by implementing monitoring, alerting, and observability best practices; participate in on-call rotations as needed. * You will Improve system performance through profiling, benchmarking, and optimization of compute, memory, and I/O. * You will establish and enforce coding standards, testing strategies, and CI/CD best practices. * You will mentor junior engineers, provide technical guidance, and contribute to team growth and knowledge sharing. * You will identify technical debt and drive initiatives to improve system health, reliability, and developer productivity. Qualifications: * 7+ years of professional software engineering experience building and operating production systems. * Expertise in software design, distributed systems, data structures, and algorithms. * Proficiency Java, with the ability to write production-grade, maintainable code. * Experience designing and building scalable backend systems and APIs. * Hands-on experience with data pipelines, streaming frameworks (e.g., Kafka, Flink, Storm), or large-scale data processing systems. * Experience working with cloud platforms (preferably AWS) and distributed architectures. * Experience with system reliability, observability, and performance optimization. * Experience with relational databases (e.g., MySQL, PostgreSQL, Amazon RDS), NoSQL databases, or columnar databases, and data modeling. * Familiarity with containerization and orchestration tools (e.g., Docker, Kubernetes). This is a hybrid role located in Kirkland, WA Pay Transparency - North America COMPENSATION AND BENEFITS  The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).  PAY RANGES * Washington (depending on location e.g. Seattle vs. Spokane) *$133,100 - $178,400 USD Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.   About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Software Development
API Design
System Architecture
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Posted 13 days ago
EA

Senior Security Data Engineer

Electronic Arts•Orlando, Florida•Full-time
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Compensation$85K - 130K a year

Lead and evolve security data pipelines to support detection, investigation, and response across a multi-cloud environment. | 5+ years in security or data engineering with expertise in Splunk Cloud/Enterprise, Kafka, Python, and Linux. | GENERAL INFORMATION Locations: Orlando, Florida, United States of America  * Location: Orlando * State: Florida * Country: United States of America Role ID 215896 Worker Type Regular Employee Studio/Department CT - Security Work Model Hybrid DESCRIPTION & REQUIREMENTS Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Senior Security Data Engineer The Senior Security Data Engineer helps build the eyes and ears of EA's security programme. You will lead and evolve the security data pipelines that power detection, investigation, and response across a large, multi-cloud environment. This is a hands-on security data engineering role with Splunk Enterprise Security at its core, but it isn't simply a Splunk role. You'll work with technologies such as Kafka, APIs, Python, HEC, syslog, cloud platforms, and latest security data services to transform critical security telemetry. You'll also help shape where we go next. As security data volumes and costs grow, we begin a journey toward federated security analytics, where we do not need to move every piece of data into a traditional SIEM to make it useful. You'll work with our Security Application Architect to explore new architectures, data platforms while influencing EA's longer-term security data strategy. AI is creating an entirely new category of security telemetry. You'll help determine how we gain visibility into LLM usage, AI APIs, MCP gateways, and enterprise AI services, along with findings from latest security technologies such as Google Model Armor and AIEDR. Responsibilities ●      Own security data onboarding and engineering. ●      Evaluate new data sources, determine their security value, and design how they are collected, transformed, filtered available for detections and investigations. ●      Build, monitor, and troubleshoot security data flows using technologies such as Kafka, Splunk HEC, syslog, APIs, Python, heavy forwarders, and universal forwarders. ●      Lead our Splunk security data environment. ●      You will be a technical SME and administrator for Splunk Cloud and Splunk Enterprise Security, with administrative ownership of EA-managed Splunk infrastructure. ●      Partner with analysts and detection engineers to ensure telemetry has the quality, context, normalization, and performance needed for detections and investigations. Oversee data reliability. What We're Looking For ●      5+ years of experience in security engineering, security operations, data engineering, or a related technical discipline. ●      Deep hands-on experience with Splunk Cloud/Enterprise and Splunk Enterprise Security. ●      Advanced SPL skills and 5+ years of experience with Splunk ingestion, forwarders, data models, CIM, and platform troubleshooting. ●      Experience onboarding and transforming data at scale, including parsing, filtering, normalization, enrichment, and optimization. Hands-on experience with technologies such as Kafka, HEC, syslog, REST APIs, Python, and Linux. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Splunk
Python
Security operations
Data engineering
Linux
Direct Apply
Posted 13 days ago
EA

Senior Security Software Engineer

Electronic Arts•Orlando, Florida, Austin, Texas•Full-time
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Compensation$90K - 140K a year

Lead technical initiatives and design internal platforms to improve scalability, reliability, and developer experience while mentoring senior engineers. | Over 10 years experience with distributed systems, polyglot stacks, SRE principles, and leading complex technical initiatives. | GENERAL INFORMATION Locations: Austin, Texas, United States of America  * Location: Austin * State: Texas * Country: United States of America * Location: Orlando * State: Florida * Country: United States of America Role ID 215801 Worker Type Regular Employee Studio/Department CT - Security Work Model Hybrid DESCRIPTION & REQUIREMENTS Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities. EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale. The Senior Security Software Engineer II reports to the Director, Developer Security in the Developer Security team.  This role is aimed at engineers who operate beyond the scope of a single team or service. You will be responsible for identifying, shaping, and delivering solutions to complex, often ambiguous problems that span multiple systems and teams. You will help define and evolve the internal platforms that enable EA teams to build, ship, and operate software securely at scale. This includes working across software engineering, platform engineering, and SRE concerns, with a strong focus on developer experience, system reliability, and operational excellence. Our environment is intentionally polyglot, and you’ll be expected to work pragmatically across multiple languages, frameworks, and infrastructure rather than specialising in a single stack. Success in this role is measured not just by the code you write, but by the impact you have on how systems are designed, how teams operate, and how effectively engineers across the organisation can deliver high-quality software. You will play a key role in shaping the platforms and systems that power how EA builds and operates software. Your work will influence not just a single team, but how multiple teams across the company deliver reliable, secure, and scalable services to millions of players. WHAT YOU’LL DO * Own and drive large, cross-cutting technical initiatives that span multiple teams, systems, and domains * Define and break down ambiguous problem spaces, and lead them through to practical, high-impact solutions * Design and evolve internal platforms and shared services that improve scalability, reliability, and developer experience * Establish and promote engineering patterns and best practices in areas such as system design, observability, and service reliability * Lead architectural decisions, making pragmatic trade-offs across performance, reliability, cost, and speed of delivery * Contribute directly to critical parts of the system where deep technical expertise is required * Improve how systems are operated in production, including monitoring, incident response, and long-term reliability improvements * Influence technical direction across teams through design reviews, collaboration, and hands-on leadership * Mentor engineers at multiple levels, particularly Senior engineers, helping to raise the overall technical bar * Partner with teams across EA to understand workflows and remove friction through better platform design and tooling WHAT WE’RE LOOKING FOR * 10+ Years experience building and operating distributed systems at scale, with a strong understanding of production challenges and failure modes * A track record of delivering complex technical initiatives across multiple teams or domains, not just within a single codebase * Strong software engineering fundamentals, with deep proficiency in at least one modern programming language and the ability to work across others * Experience working across a broad, polyglot technology stack, for example: * Backend and services: Node.js, .NET, Rust, PHP * Frontend and web platforms: React, Angular, Next.js, TypeScript * Infrastructure and platform: Kubernetes, AWS (including EKS, ECS/Fargate), CI/CD systems (e.g. GitLab CI), GitOps tooling (e.g. ArgoCD) * Proven ability to design or evolve platform-level systems, internal developer platforms, or shared infrastructure * Solid understanding of SRE principles, including observability, SLIs/SLOs, incident management, and system health * Experience improving system reliability and developer productivity through automation, platform design, and intelligent tooling * Experience designing systems and workflows that are highly automatable and extensible, with well-defined interfaces for both human and programmatic use * Experience with modern delivery practices, including Infrastructure-as-Code and automated pipelines * Ability to navigate ambiguity, define problems, and drive solutions without needing detailed direction * Strong communication and influencing skills, with experience aligning engineers and stakeholders across teams NICE TO HAVE * Experience building or scaling internal developer platforms or self-service tooling * Familiarity with large-scale CI/CD or build systems * Experience improving developer experience and productivity across organisations * Background in high-availability or live service environments * Exposure to security or compliance domains About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Node.js
React
TypeScript
Observability
System design
Direct Apply
Posted 13 days ago

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