via Remote Rocketship
$0K - 0K a year
Design and create FX effects, manage heavy particle effects and crowd shots, and develop pipelines and shaders.
3-5+ years of effects simulation experience, a relevant degree, a demo reel, scripting and software proficiency, and strong communication skills.
Job Description: • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems • Responsible for setting-up and wrangling heavy particle effects and enormous crowd shots • Excellent pipeline scripting ability • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency • Can write/hack procedural surface shaders and volumetric shaders with proficiency • Can animate moderate objects with proficiency • Can pick-up new techniques quickly and easily and can debug just about anything • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability Requirements: • 3-5+ years production experience or feature film experience with effects simulation work • Bachelor's degree in computer science, engineering, or computer graphics • Demo reel required • Ability to work with competency, energy, and enthusiasm within a team environment with gentle supervision to complete a shot • Excellent listening and communication skills, able to receive direction and criticism • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions • Prioritizes tasks and manages time very well • Linux and scripting ability in Python • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions • C++ skills Benefits: • A bonus and/or long-term incentive units may be provided as part of the compensation package • Full range of medical, financial, and/or other benefits dependent on level and position offered
This job posting was last updated on 12/25/2025