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Sony Interactive Entertainment (SIE)

Sony Interactive Entertainment (SIE)

via Indeed

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Senior Level Designer (Contract)

Anywhere
full-time
Posted 10/14/2025
Verified Source
Key Skills:
Level design
GUI-based logic-scripting tools
Maya or other 3D software
Game environment design
Collaboration with art and code teams
Communication skills

Compensation

Salary Range

$80K - 120K a year

Responsibilities

Design and implement engaging 3D game levels, collaborate with artists and developers, and tune gameplay mechanics.

Requirements

At least 5 years of level design experience with shipped titles, proficiency in Maya and scripting tools, strong communication, and understanding of game design workflows.

Full Description

Senior Level Designer (Contract) Bluepoint Games is seeking a SENIOR LEVEL DESIGNER to join our team. Work alongside Environment Artists, Vis Dev, Combat Design, etc. to design exciting level content from concept to final implementation. Applicants are expected to be able to confidently work both independently and collaborate with all stakeholders, while bringing their experience and perspectives to elevate the team and our processes as we strive to deliver our next great title. Responsibilities • Propose level content via 2D maps, diagrams, and/or written documentation • Create and polish engaging 3D spaces that push gameplay mechanics • Establish and maintain systems and core metrics that will drive the content • Script and tune key aspects of the content, including events, interactions, encounters, puzzles, and collision • Collaborate with code and art teams to achieve synergy of form and function • Analyze emerging game design trends and apply new mechanics to current designs as appropriate Minimum Qualifications • At least 5 years of professional experience in level design, with at least one shipped title (excluding academic projects) • Experience using and managing GUI-based logic-scripting tools • Proficiency in use of Maya and/or other industry-standard software • Solid understanding of how to design and build engaging environments that support the game’s vision • Strong communication skills and the ability to convey abstract concepts with other members of the team • Detail-oriented, thorough, and proactive can-do approach to challenges The ideal candidate shall also have: • Adobe Illustrator and/or Photoshop skills are a plus • Solid understanding of game workflows and pipelines • Extensive knowledge of relevant products and various game design genres/trends • Desire to learn new techniques and technologies • Desire to mentor and share experience/knowledge with others

This job posting was last updated on 10/21/2025

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