via Indeed
$0K - 0K a year
Leading end-to-end game product lifecycle, including market analysis, roadmap development, stakeholder alignment, and post-launch optimization.
5-10 years of game product management experience, strong understanding of market dynamics and player motivations, proven ability to manage roadmaps and KPIs, and excellent cross-functional leadership skills.
Note: The job is a remote job and is open to candidates in USA. Mob Entertainment is a startup multimedia studio known for the indie horror game 'Poppy Playtime'. The Game Product Manager is responsible for the end-to-end ownership of a game's lifecycle, ensuring alignment between various teams and driving product outcomes that meet player expectations and company goals. Responsibilities • Lead the concept evaluation process including market analysis, genre trends, competitive benchmarking, and player opportunity sizing • Develop the Product Brief: core lore, target audience, differentiators, KPIs, success metrics • Build ROI rationale in partnership with Finance and Production: staffing plan, timeline, budget, risk analysis • Create & own the green-light package for SLT review and approval • Define minimum gating criteria and business justification required for advancement • Maintain and continuously refine the product roadmap, prioritization framework, and delivery milestones • Work with Production to translate vision into milestones, scope, and sprint objectives • Ensure alignment between feature set and target KPIs, player motivations, and market fit • Drive cross-functional communication and ensure all teams work from the same assumptions and priorities • Lead change management: assess any scope, staffing, or timeline adjustments with data and rationale • Own the risk/assumption log and mitigation plan across departments • Partner with Marketing, Analytics, and Community to develop the launch strategy, key beats, messaging, and positioning • Ensure the product meets the definition of readiness for launch, including quality thresholds, analytics instrumentation, and content completeness • Coordinate playtests, player research, and feedback cycles pre-launch • Monitor live KPIs and gather player feedback to drive post-launch iterations • Lead postmortems and integration of learnings into the studio’s development frameworks • Own and evolve Mob’s green-light framework, milestone gating standards, and product evaluation methodology • Establish reusable documentation templates (PRDs, briefs, KPI scorecards) • Ensure disciplined application of processes to prevent misalignment, late-stage surprises, and inefficient spend • Bring the right subject-matter experts into decisions at the right time—Production, Finance, Analytics, Creative, Marketing, etc Skills • 5–10 years of game product management experience, ideally with shipped titles • Strong understanding of market dynamics, player motivations, and product-to-market fit • Prior experience owning roadmaps, KPIs, playtest cycles, and green-light evaluations • Exceptional cross-functional leadership and ability to influence without formal authority • Data-driven decision-making; comfortable with forecasting, KPIs, and iterative development • Experience working with Creative, Production, and Engineering partners on complex projects Company Overview • Mob Entertainment is a gaming studio company that creates 3D animations and videogames. It was founded in 2015, and is headquartered in Saint Louis, Missouri, USA, with a workforce of 51-200 employees. Its website is https://www.mobentertainment.com. Company H1B Sponsorship • Mob Entertainment has a track record of offering H1B sponsorships, with 1 in 2023. Please note that this does not guarantee sponsorship for this specific role.
This job posting was last updated on 1/2/2026