via Teamtailor
$Not specified
You will build best-in-class playlists and nonstop DJ-style mixes for weekly classes, while also running reliable voice-over sessions to enhance trainer performance. Your role will involve collaborating with the product team on sound effects and actively seeking community feedback to shape the audio direction.
Candidates should have strong music curation and playlisting skills, particularly in fitness or gaming, along with experience in audio engineering and familiarity with various audio tools. Proactive ownership of tasks and excellent communication skills are essential for success in this role.
Audio + Music Engineer FitXR is building the future of fitness. We make fun, immersive workouts in virtual and mixed reality and we’re building for the misfits - people who’ve never felt at home in traditional fitness spaces but who want to move, feel good and belong. Music and sound are at the core of that experience - they drive motivation, emotion and the connection our community feels with every class. You’ll be the person behind the sound our members feel - from the moment the beat drops to the final cue of a trainer’s voice. Your work will shape the quality of seven best-in-class workouts each week and bring some magic to FitXR’s sound experience. What You’ll Actually Be Doing 👀 Build best-in-class playlists and nonstop DJ-style mixes for our weekly classes Push genre diversity and bring fresh ideas that energise our members Run tight, reliable VO sessions which help trainers sound their absolute best Collaborate with Product on SFX to stretch what’s possible in VR now and AR + mobile in future Actively seek feedback from our community and use their insights to shape audio direction You’ll be great at this role if you ✅ Have strong music curation and playlisting skills, especially for fitness or gaming Have previous experience working with library music platforms eg. Epidemic, Musicbed Are a confident DJ/mixer able to craft nonstop, beat-matched experiences Have experience running or supporting VO sessions Have solid audio engineering foundations Are highly skilled with Pro Tools, know Ableton / Logic and have worked with tools like iZotope, FabFilter, Soundtoys and Riverside Are proactive and take ownership to close loops - you don’t wait to be asked Are highly organised and comfortable managing fast-moving and high-volume weekly workflows Have excellent communication skills across teams and with trainer Maybe Skip This One If You ❌ Prefer rigid structure and slower iteration Avoid feedback loops (giving or receiving) Struggle with ambiguity or fast-moving creative environments Benefits 🤙 🌎 Fully remote: your life, your way of working 🏝 Unlimited paid leave policy ⏰Flexible 40-hour working week (core working hours 10am - 4.30pm) ❤️🩹Health cover, dental and vision via Empire Blue 💸401k on a tiered match system up to 3.5% 🌱$1000 per annum learning budget 🧘$750 per annum wellness budget 🏡$500 home office setup budget for things like a comfy chair, new desk, any accessories which make your work environment comfy 🪐A Meta Quest 3 to get you immersed in FitXR and the wider VR ecosystem ✈️Work from anywhere scheme to combine work and travel 👶 12 weeks fully-paid family leave which everyone, irrespective of gender or sexual identity, is entitled to from day one
This job posting was last updated on 12/13/2025