1 open position available
You will be responsible for creating, prototyping, scripting, and optimizing gameplay directly on levels. This includes layout, puzzles, enemy behavior, dialogues, and collaborating with various departments to create levels. | Candidates should have experience with Unreal Engine 5 and scripting skills, along with practical knowledge of current trends and gameplay tools. A passion for the horror genre is also a plus. | Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers. Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters. Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA. What sets us apart? Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered. Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive. Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects. Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences. Currently we are looking for: Senior Level Designer (Contract) Apply now, this is more than just a job. This is an opportunity to become a part of something truly special! Within this role you will be responsible for: Creating, prototyping, scripting and optimization of gameplay directly on levels (layout, puzzles, enemy behaviour, dialogues), Creative cooperation with game design, art design and programmers’ departments in creating levels, Creating gameplay documentation depending on the needs. Feel free to apply if you have: Experience with Unreal Engine 5, Scripting skills, Practical knowledge of current trends and gameplay tools, Knowledge of game production pipeline, creativity and ability to approach you work from the unique point of view, Teamwork ability. It would be also nice to have: Passion for horror genre (books, movies etc.).
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